Entry #2: Level Editor

Well, I decided to take a break from the game and mess around with the level editor. I’ve made some progress on learning to use it and make things work the way that I want. It’s slow going while I work on this, still working on the starting scene to get everything just the way I want it to work. I’m starting on making the run Supernova published by FASA in the First Run sourcebook. I’ve figured out the triggers, goals, adding characters, making a phone conversation and making searchable stuff. Right now I’m working on how to use a trigger to swap out props. There’s already some user made runs on the Steam Workshop that you should check out as well as some pretty awesome custom props and such.


Comments are closed.